
Second Grade Curriculum
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Communications
Skills:
Students continue to read, listen
to, and talk about a wide range of texts. They absorb language
and ideas as they read. At this stage they are skillful
and confident in using cuing systems (that is, Does it make
sense? Does it sound right? Does it look right?) to make
predictions about words and content. Students write for
pleasure, for recording observations and experiences and
for conveying information. They revise and edit and use
more standard spelling.
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Mathematics:
In Grade 2, basic addition and subtraction facts are mastered.
Problem-solving skills and place value concepts are extended.
Two-digit addition and subtraction are explored with models.
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Social
Studies:
Students study the organization and services of their own
neighborhoods and communities. Differences between familiar
communities are noted and reasons for differences discussed.
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Science:
An exploration of the characteristics of plants/animals
and their life cycles is conducted. Students investigate
the environmental adaptations of living organisms. They
develop an understanding of the basic properties and changes
of matter. Weather patterns and cycles as well as prehistoric
life are studied. Emphasis is placed on students using science
process skills (observing, clsasifying, using numbers, etc.)
and manipulating simple science equipment.
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Health:
By the end of grade three students will be aware of the
important health risks for their age group and will comprehend
some of the major influences of their own good health, especially
including the role of their own behaviors in regard to eating
breakfast and balanced meals and getting adequate rest and
exercise. They wil learn the value of using seat belts,
responding to traffic, fire and other warning signs, sounds
and symbols; how to avoid burns, how to get help in emergencies,
and the impact of substances such as alcohol and tobacco
on their lives. Students will be able to demonstrate ways
in which they can manage stress, be responsible for their
own behaviors, cope with fear and embarrassment, deal with
aggression and bullying, resolve disputes, and respect the
rights of others.
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Physical
Education:
Students will know and undestand the value of being physically
fit, the types of activities that contribute to total fitness,
have the ability to monitor resting, exercise and recovery
heart rates, and know the components of health-related fitness.
Students will be able to demonstrate fundamental motor skills,
develop and refine creative movements, demonstrate manipulative
skills, display appropriate behavior during social situations,
and express an enjoyment for movement experiences.
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Computer
Education:
Students learn about computer technology through a variety
of activities integrated into the communication skills,
mathematics, social studies and science curriculums. They
will identify, understand and use the components of a computer
system, run prepared software and develop keyboarding and
problem-solving skills using a computer.
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Music:
Students learn to sing in tune, match pitches, sing in a
voice range commensurate with their age, use different tempos,
create rhythmic responses, create new sounds, develop simple
musical terms and symbols, identify styles of music, recognize
familiar melodies, and play rhythm and other instruments.
Students also begin to develop aesthetic appreciation for
music.
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Visual
Arts:
Students express ideas, images and feelings and become more
aware of their physical environment. At this level, students
begin to understand art concepts of line, texture, color,
shape and form. Skills taught include visual perception,
creative solutions, manual dexterity, recognition of order
and communication with others.
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Media
Education:
K-2 students are exposed to a variety of activities in the
library/media program under the guidance of certified instructional
staff. Students develop good study habits and become familiar
with the library/media center and its resources, including
books and magazines, sound filmstrips, audio and video recordings,
and computer software. |
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